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Game design and development projects

Every spring the 2nd year students, both computer artists and games developers form game production teams of 5-10 persons and develop games based on a given theme.
Likewise, the 1st year game developer students form small teams of 2-3 developers, developing a game prototype.

1st Year Projects 2016

Boncy Ball
Lag Dogs
Grig - The space guy
Hawks
Break no Sweat
Squirrel
Moonjump

2nd Year Projects 2016

The Madness of Dr. Gibson
CyberLeap
Imaginauts
Daced in Space

2nd Year Projects 2015

Falling Apes
Oxygen
Bedtime
Royal Grab

1st Year Projects 2015

2nd Year Projects 2014

Chartreuse
Cobalt
Ochre
Vermilion

1st Year projects 2014

2nd Year Projects 2013

Not a Castle
Trails
The Invader from Space
Chase

1st Year projects 2013

2nd Year Projects 2012

R.A.T
ImpactO

1st Year projects 2012

2nd Year Project 2011

The Lunarena

2nd Year Projects 2010

Questionable Heroes
Pantheon

1st Year Projects 2010

Former Projects

Projects in 2009

2008 and older

Latest projects