Task #854

Client disconnection should make server check for victory

Added by Mikael Brandt over 8 years ago. Updated about 8 years ago.

Status:ClosedStart date:05/19/2010
Priority:NormalDue date:
Assignee:Joakim Enmark% Done:

100%

Category:ProgrammingEstimated time:1.00 hour
Target version:Sprint 5 - SwineSpent time:1.00 hour

Description

When a client disconnects abruptly when crashing or rage quitting, the server should handle it as having received a lostMsg, and subsequently check for victory.

History

#1 Updated by Joakim Enmark over 8 years ago

  • Assignee set to Joakim Enmark

#2 Updated by Joakim Enmark over 8 years ago

  • Status changed from New to In Progress

#3 Updated by Simon Stensmar about 8 years ago

  • Status changed from In Progress to Completed

#4 Updated by Simon Stensmar about 8 years ago

  • % Done changed from 0 to 100

#5 Updated by Daniel Axelsson about 8 years ago

  • Status changed from Completed to Closed

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